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Ojore

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Posts posted by Ojore

  1. It looks like it is getting close to a ral beta release they've been having big bot wars testing so far, but once it does go to to the real beta release myself and a couple of others will go in and test it out. It would be good to see a headcount of who has backed the game to be in the beta. I know Attackroot and Falkirk has backed it not sure on anyone else but this could be a good game for the future if you like crafting and PVP, plus this will be another game Warpigs can roam!

  2. Hello Everyone,

    I am OjoreJuice most of you know me in Wildstar as the "average at best Stalker"! My main game is Wildstar but do play with Warpigs on many other games and will be joining them on 2 new games coming in the future ashes of creation and Camelot Unchained.

    I have been with Warpigs since the beginning and I love theorycrafting but hate following what everyone else is doing. So on that note if you run across me especially in Wildstar and need help with builds I'm more than happy to help on any character that I know.

    Your average at best Stalker, OjoreJuice

     

  3. Ok, after testing this in raid at base level bloodthirst could be a valid build for stalkers to run. IF we had all stalkers running this it could help with tons of damage since it will stack with empower link (warriors) and it will help with a little mitigation. Here is the good and the bad:

    Good:
    1. At base it give an 8% damage increase and a 20% life steal when active (active for 8 sec with a 18 sec down time)
    2. if all 3 stalkers are running this it can hit 12 other members in raid (not including themselves) - On the few i know it hit and looked at many past and present logs shows a 200 - 500 increase in dps with a dramatic amount of healing for these members (of course the healing part is harder to detect but my personal amount was more by 4 - 5 times than using a healing pot)
    Bad:
    1. RNG on suit power regen - the only way this is an affective build is taking "make it rain" rather than going into "enabler." (what make it rain does is proc sparks and you can pick them up for instant 20 suite power but they can proc in 3 different spots and they can be in areas you just won't be able to get to. There are a lot of times though it will proc right on top of you which will instantly allow you to throw an impale.) The best way to go about using this is to just not worry about the sparks and go through your normal rotation sometimes that will hurt you but what I found is more than not I didn't have a problem.
    2. With 1 less ability slot to use you either cannot use pounce, collapse or staggering strike which means you might not have 2 stuns on some fights

    Overall I think this will help the raid in a whole and I would like to see the other stalkers try this build, I saved it to WSBASE:
    http://ws-base.com/builds/edit/13116#vpCCMpqQvMvMvq/793.794.795.782.783.784.770.771.772.870.871.788.839.799.798.774.775.776.828.946.947.948.836.862.864.939

    Again you will stick with the the same rotation in my previous post the only difference is you will pop bloodthirst when it is up (it is not clunky at all like ruin and can be thrown just as easy as analyse weakness).

    I am always available for questions please don't hesitate in asking.

    PS please only set this up as a 2nd action set do not change your main action set

    Oj

  4. Ok, here is what I have found based on many tests on the best dps action set build:

    Build:
    1. What to have on your action set for rotation:
    a. Shred
    b. Impale
    c. Punish
    d. Analyse Weakness
    e. Ruin
    (the last 3 open abilities should be utility I use staggering strike and collapse for 2 stuns and pounce so I can get out of things or get to places faster)

    2. What to tier up:
    a. Shred - do not tier up
    b. Impale - tier 8
    c. Punish - tier 4 (this is based on you not having any ability point upgrades every upgrade you receive add it to this ability the goal is to get it to have this to tier 8 )
    d. Analyse Weakness - tier 4
    e. Ruin - tier 4
    (the reasons for tiering up Analyse and Ruin is for the suit power regen it is massive in helping with you to throw more impales)

    3. Now is the rotation:
    1st note: Impale is your friend, you must throw this every time it is up (this is priority to all abilites and you should be behind the target as much as you possibly can or you will lose DPS).
    2nd note: Analyse Weakness uses no suite power and can be thrown simultaneously with with any ability this means when it is up you throw it
    3rd note: Ruin is very difficult to get used to throwing it and can be tricky but with practice it will get easier. The reasons for it is a gcd and animation issue so the tip is to never trying to throw it after using shred you should only throw it after an impale. (This will help with it being more fluid so you don't lose dps not throwing something but it is still hard to throw so it will feel awkward that is ok just practice)

    Here is my rotation: (keep in mind some of this is based on suite power and feel)
    -analyse weakness, Impale, impale, impale, punish (*1), impale, impale, ruin, shred (*3), impale, analyse weakness (should be up), impale, punish (*1), impale, impale, ruin (*2), analyse weakness, (if less than 30 suite power throw 1 shred), impale... (This is the gist and what you should be repeating at all times)
    *Notes-
    1. keep in mind always throw punish when less than 30 suite power, since impale only needs 30 suite power (with right amps) you would throw impale before the punish
    2. Ruin should always be thrown after an impale to be more fluid
    3. Shred - is a filler everything is more important to throw but you will need to throw it within fights, just understand that if no other ability is able to be thrown then use it 1 time and impale or any other ability should be up after the 3 swipe animation is done.


    I am here to help if you have any questions or need a more thorough help with the stalker class I am available just ask!!!

    Ojore

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Warpigs is a semi-hardcore multi game community, for both MMOs and other genres. Our core, which has largely remained the same, started back in 2014. Warpigs first got started in Wildstar and has since branched out to several other game including, Black Desert Online, Overwatch, Heroes of the Storm as some of our most active games. We also have a strong internal following for both Dauntless and Ashes of Creation.
 

Warpigs function as a tight knit family-esque guild, which is not to say that our conversations are G-rated. Quite the opposite, but when you're one of us, we've got your back. Words fly pretty freely, and I'm always of the opinion that if you play an MMO, or any game with a social player base, you need thick skin and know not to take things personally. With that being said, we are a well organised and have a fairly mature membership, and as such we offer a very stable guild that we hope will be here for many more years to come.
 

Warpigs are dedicated to a friendly, team focused, fun-loving gaming environment where every member is important and not just a number on a roster. We seek to foster long term friendships among members and enhance the online gaming experience by virtue of those friendships.

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