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SoCalDistortion

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SoCalDistortion last won the day on September 18 2017

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    SoCalDistortion

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  1. Reminds me of Blackreach in Skyrim
  2. I agree with the review. I bought Sea of Thieves because I want to support open-world sandbox multiplayer. I have had a blast over the 10 hours of beta play but it is very easy to see the repetitive cycle of receive map, hunt treasure, find treasure, turn in treasure for gold, use gold to receive new map. This cycle needs to be broken up by more than just random pvp encounter Everything that is in the game is awesome. Storms, water, boat animations etc... Boarding and ship to ship combat is very fun. I feel like it can be fixed very easily with an addition of a few new content/features... We'll see. Hopefully they are working hard and have some good stuff coming
  3. Skyrim VR for PC announced. Skyrim Together Devs have already said on reddit that they will look into making their mod work with Skyrim VR.
  4. The game is great! I had a very fun time play-testing with a friend on XBox. The graphics and water are amazing. Their storm system and storm effects are very well done. Going into a storm is reckless but necessary sometimes and if you are not prepared for leaks, your ship will likely not make it. Someone will be fixing holes below deck or bailing water. Staying in the middle of a heavy storm will also get your boat and potentially players struck by lightning. Every crew member can do anything they want on the ship. They can help raise/lower anchor, man the helm, be the navigator, man the sails, crows next etc...Being up on the crows nest and spotting another ships masts on the horizon gets the adrenaline rushing. My friend and I had a 20 minute battle one time sloop vs Galleon. We were power-turning by dropping anchor and doing a very good job dodging the Galleons guns. We got in our fair share of cannon shots in as well but eventually I made the crucial mistake of leaving the helm to help my mate patch a couple holes and bail water. Upon coming up from below deck, the Galleon had set itself up to ram us. We had 2 men on board and were killed easily. The treasure hunt system is fun but something needs to be added IMO. More on that below. You purchase maps from one of the 3 NPC factions. Usually it is an X marks the spot or riddle-type quest. You'll be using your compass, shovels and lanterns alot. With all this being said, there is still some stuff I hope Rare figures out. The npc ai while pretty good is generally all the same type...skeletons with swords or guns... If a server doesn't have enough players for the PVP to keep it interesting, the game will become monotonous and die. The treasure hunting loop can get boring without some story or challenges along the way to break it up. I really hope they put some more variety of enemy AI into the game other than sharks and skeletons. There is a Kraken to fight but so far nobody has found it.
  5. One of my favorite Netflix shows at the moment. Every episode is it's own mini-movie and features the dark-side of a given technology. If you haven't seen it yet, I think Season 4 Episode 1 is a great starter. The show can be watched out of order and I highly recommend all episodes of all seasons. Thoroughly entertaining sci-fi dark drama.
  6. This current play session is live. Anyone who signed up to be an Insider should have received and invite.
  7. Thanks for sharing. They are doing a pretty good job at syncing everything. Very playable in it's current state from the looks of it. It's frustrating that Bethesda just never seems to go the multiplayer route in some of these games...Todd Howard admitted as much "Believe it or not, every time we do a game we design a multiplayer mode just to see what we would do," Fallout 4 director Todd Howard told Mashable at E3 2015. Howard and his team sit down and figure out what multiplayer might look like for the game they're working on. Pre-production is the best time to do that. Before anyone starts to do serious coding or content creation, concepts and mechanics are written down on paper and discussed. Multiplayer is always in the conversation at Bethesda. "Then we go, 'Yup, we shouldn't do that. That's an awesome idea that is way too distracting from the main thing we want to do, which is single player,'" Howard said matter-of-factly. "I could see ways it would work, but development-wise, they're very different experiences."
  8. It seems the multiplayer co-op is a pc-only mod. That bums me out since I have been playing Skyrim on my Xbox. Skyrim is my favorite single-player game and I have wasted hundreds of hours exploring all the different areas. There are still things I missed. With the 1000's of mods out there, you can really change the experience to become a completely different game. I've downloaded the survival mods where there is no fast travel and you can easily die from exhaustion or cold. I have been waiting for one mod called Organic factions, where certain AI factions within the game try to rally and control different areas. It aims to make the game much more lifelike as the AI can war each-other in a much more dynamic way than what is coded in the original vanilla game.
  9. Fortnite Battle Royale is FUN! I get wrecked all the time but I keep going back.
  10. People are playtesting now. I'm already signed up as an insider https://www.seaofthieves.com/insider
  11. I am looking forward to it as well and following closely. The game looks like it has a solid foundation of features but still very barebones. The devs said in their last podcast that there would be a progression system, more involved combat as well as single man ships. Hopefully they nail it.

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Warpigs is a semi-hardcore multi game community, for both MMOs and other genres. Our core, which has largely remained the same, started back in 2014. Warpigs first got started in Wildstar and has since branched out to several other game including, Black Desert Online, Overwatch, Heroes of the Storm as some of our most active games. We also have a strong internal following for both Dauntless and Ashes of Creation.
 

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