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Black Desert Online

System Daemons


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Showing content with the highest reputation on 12/14/18 in all areas

  1. Yes there will be base building and boat building. There will be 700 unique islands per the articles and just like ark you can build your forts/bases. Per articles each area will have different resources so to get those resources you will need to travel to get them. As far as wind yes your sails have to get wind to move forward so it might make getting home challenging, also the map is supposed to be so big going from one side of the map to the other could take a long time even if there wasn't any wind requirements. There will be safe ports so I'm assuming if you want to log off because you can't get home you will need to find a safe port and dock there kinda like eve. I can see like eve that there will be territories that are owned by certain groups that will be aggressive so you will need to cautious and then if you're part of a large alliance you will have areas that are protected. The game will have a governing feature that will allow a group to own an island or territory and that can be taken away from other groups so very similar I think to eve, but this feature will not be in the game at launch per articles I have read. But the more I think of it, if the map is large enough I can see the game being very similar with eve on wars against corporations/alliances which I think would be fun. Of course it all depends on how the game plays and how many ppl actually play in the server. You also need to make gold for various reasons from what I can read so you also need to treasure hunt which is pve oriented like sea of thieves and it looks like the mobs you have to fight are not a cake walk but we will see. Also there will be random skeleton pirate ships that pop out while sailing (again like sea of thieves) that you can kill and get rewards including saving NPC's that you can then employee to fight with you. I almost think of that like pve stuff in eve. There will be harder mobs to fight also like mini bosses the article about the 5 headed hydra was pretty interesting, each head has a different attack causing different affects and you have to kill each head individually. It won't die until all heads are destroyed, so you most likely have to be strategic on which head to kill first and if it takes to long to kill each head the heads can grow back. But it will still be a survival game so you need to make sure you have water and food to survive as well. For a survival game with mmorpg parts it seems like it could have a lot to do even at launch so I'm pretty excited. Oj
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About us

Warpigs is a semi-hardcore multi game community, for both MMOs and other genres. Our core, which has largely remained the same, started back in 2014. Warpigs first got started in Wildstar and has since branched out to several other game including, Black Desert Online, Overwatch, Heroes of the Storm as some of our most active games. We also have a strong internal following for both Dauntless and Ashes of Creation.

Warpigs function as a tight knit family-esque guild, which is not to say that our conversations are G-rated. Quite the opposite, but when you're one of us, we've got your back. Words fly pretty freely, and I'm always of the opinion that if you play an MMO, or any game with a social player base, you need thick skin and know not to take things personally. With that being said, we are a well organised and have a fairly mature membership, and as such we offer a very stable guild that we hope will be here for many more years to come.

Warpigs are dedicated to a friendly, team focused, fun-loving gaming environment where every member is important and not just a number on a roster. We seek to foster long term friendships among members and enhance the online gaming experience by virtue of those friendships.

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